Introducing Athena: My FPGA retro game console project

Normally, I’m a software engineer. In particular, I specialize in architecting netcode for games. A few weeks ago, I departed a job doing just that at Super Bit Machine – the game I worked on for two years was successfully launched and I’m quite proud of the work I did on it. That said, havingContinue reading “Introducing Athena: My FPGA retro game console project”